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//
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class DamTypeWinchesterHeadshot extends DamTypeSHeadshot;

defaultproperties
{
     HeadShotDamageMult=2.000000
     WeaponClass=Class'Winchester1_'
     DeathString="%k killed %o (Lever Action)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
}
